![]() Our recommended/optimal specifications don’t guarantee perfect performance in all games, but rather strive to provide a cost effective recommendation while still considering performance.ĬPUs lacking the FMA instruction set will produce very poor results. ![]() Minimum with dedicated graphics & for Android: 8 GBĪn up-to-date Windows 10 version is required, old Windows 10 releases or older Windows versions are not supported. Highest possible frequency is strongly recommended. Since an integrated GPU uses system RAM as its video memory (VRAM), our memory requirement in this configuration is higher. ![]() Recommended: Intel Iris Xe Graphics / AMD Radeon 680M / Qualcomm Adreno 740 / ARM Mali G720 Minimum for Android: Qualcomm Adreno 605 (with Turnip drivers) / ARM Mali G57 Minimum for Windows: Intel UHD Graphics 730 / AMD Radeon Vega 3 Minimum for Linux: Intel HD Graphics 4400 / AMD Radeon R5 Graphics A dedicated GPU will produce better results on all scenarios. Integrated graphics will produce very low performance. Optimal: NVIDIA Geforce RTX 3060 12GB / AMD Radeon RX 6700 10GB (with “Force maximum clocks” enabled) Recommended: NVIDIA GeForce GTX 1660 6GB / AMD Radeon RX 5500 8GB (with “Force maximum clocks” enabled) / Adreno Minimum for Windows: NVIDIA GeForce GT 1050 4GB / AMD Radeon RX 550 4GB Minimum for Linux: NVIDIA GeForce GT 1050 4GB / AMD Radeon R7 240 4GB Half-float support and VP9 decoding support are recommended. OpenGL 4.6 or Vulkan 1.1 compatible hardware and drivers are mandatory. Optimal: Intel Core i9-13900K / AMD Ryzen 7 7800X3D / Qualcomm Snapdragon 8 Gen 2 Recommended: Intel Core i5-11400 / AMD Ry/ Qualcomm Snapdragon 865 ![]() Minimum: Intel Core i5-4430 / AMD Ry/ Qualcomm Snapdragon 460 I just want to focus on the game and be able to record clips without worry again.Any x86_64 CPU with support for the FMA instruction set, or an ARM64-v8a or newer CPU. GeForce Experience and drivers are all up to date, as well as Windows updates, yet this started happening ~1 year ago and has become more frequent as I use the application. I have looked around several times and have not seen a solution to my particular issue, and am wondering if anyone else has experienced the same thing. This is very annoying to the point where I have considered switching to OBS Replay Buffer, but that defeats the purpose of the ease of use and simplicity that GeForce Experience/Instant Replay has to offer. The issues I'm having are happening in every game/application I've tried it on, whether in windowed, borderless, or fullscreen. This has resulted in me getting shafted in game on numerous occasions lol. Also, about 80% of the time I open the overlay to record, the overlay does not close for 5-10 seconds whether I press Alt+Z again, click the at the top right, or press escape. I can however open the overlay with Alt+Z and manually click save under instant replay, but this is kind of a hassle while trying to record during a game. Instant replay is on, set to 3 minutes, and Alt+F10 is definitely the keybind I have set to it. ![]() So I've been having this issue for a while where I press Alt+F10 to record with instant replay, but nothing happens. ![]()
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